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Domotica
02
SEPTEMBER 2019
THE NETHERLANDS
Most apps are built to be used and forgotten; I built this to be played with. In response to the brief, I moved away from 'efficient' utility and toward 'joyful' interaction. I’ve treated the UI as a digital toy where every gesture—whether it's a toggle, a swipe, or a scroll—triggers a moment of unexpected delight. By prioritising character over standard conventions, the interface doesn't just perform a task; it starts a conversation with the user.
UI DESIGN
PROTOTYPE
STEP 1
Navigation in the App

STEP 2
Room control

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mail@marcoperego.eu
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